"Real Targets - Unreal Displays" Slide Show.

Select the slides below...
 
Slide 1: San Luis Obispo
Slide 2:The long-range radar network
Slide 3: Overlapping coverage
Slide 4: Bite size chunks
Slide 5: Much radar data goes unused
Slide 6: Willard C. Meilander
Slide 7: Not on-line
Slide 8: Rorschach Test
Slide 9: Rorschach Test results
Slide 10: The "eye of the chicken"
Slide 11: The "cone-of-silence" issue
Slide 12: The "cone-of-silence" adaptation
Slide 13: Cone-of-silence (side view)
Slide 14: Coverage over the top of the radar
Slide 15: The "eye of the chicken" (side view)
Slide 16: Head-on traffic not displayed
Slide 17: Double Preferred Coverage
Slide 18: Display clutter
Slide 19: As the radar turns
Slide 20: As the radar keeps turning
Slide 21: As the radar continues
Slide 22: Double preferred = poor presentation
Slide 23: The best of both worlds
Slide 24: Stratification finally achieved
Slide 25: The midpoint problem
Slide 26: Midway coverage
Slide 27: Midway coverage assigned to one
Slide 28: Midway coverage assigned to the other
Slide 29: Sometimes the problem becomes extensive
Slide 30: Tracked vs. Untracked
Slide 31: Tracked uses two radars
Slide 32: Untracked uses one radar
Slide 33: True life example
Slide 34: San Luis Obispo revisited
Slide 35: Only a half of an inch away
Slide 36: Distances from the radars
Slide 37: Reasonable doubt
Slide 38: Recommendations
Slide 39: Stratify many more sort boxes
Slide 40: Utilize ALL radar data
Slide 41: Why?
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